That said, you will save $690 if you buy the suite, compared to buying each plugin individually. #TRAPCODE SUITE 13 FULL FULL#For example, a full license of the new plugin Tao is only $99 (‘Academic’ pricing is available at a 50% discount for students and teachers), whereas the suite’s powerhouse, Trapcode Particular, is $399 when sold separately. You can buy each plugin individually if you wish, although the prices do vary somewhat. #TRAPCODE SUITE 13 FULL PROFESSIONAL#At $999 it’s not a cheap collection of software, but if you’re a professional motion graphics artist it’s going to be the kind of money that will return it’s investment in time saved and client’s delighted over and over again. This introductory video from Red Giant will give you a good overview of each of the 11 plugins and what they can do. Red Giant were kind enough to send me access to the full suite for the purposes of this review. The entire Trapcode suite was recently updated to version 13, and saw the addition of a brand new plugin, Trapcode Tao – which allows you to create 3D geometries along a path (more on that later). Save your own presets, and share them across your facility.Red Giant’s Trapcode Suite, and specifically Trapcode Particular, are often seen by motion graphics artists as an essential item in the creation of superior looking shots. Explore the library to find beautifully designed effects for creating fire, spaceflight, fireworks, muzzle flashes, explosions, smoke and more. Particular 3 includes over 210 new presets that show off powerful features like multiple systems, OBJ emitters and more. 300+ Presets – Hit the ground running with over 300 fully-customizable Designer presets.Particular 3’s updated Aux system now includes the ability to add custom particles for even more variation, as well as keyframable parameters for more control. Create organic trails and branching, or build splashes after a bounce. Aux System – Spawn new child particles through Particular’s Aux system.Particular 3 now includes over 270 still and animated sprite images, easily loaded directly within After Effects or in the Designer via the new Sprite Loading Panel. Sprites and Polygons – Use any image in your composition as a particle by assigning it to a 2D sprite or textured polygon.Choose from Particular’s library of over 60 OBJs, or easily load your own models using the new OBJ Loading Panel directly in After Effects or within the Designer. For added flexibility, you can choose to emit particles from the vertices, edges, faces or volume of your OBJ file. OBJs as Emitters – Give your particle systems a new dimension by using 3D models and animated OBJ sequences as particle emitters.Emitters in Multi-system setups can share parameter settings (such as turbulence, gravity and more), and can be saved as a single preset. Create beautiful, complex effects through the interaction of different systems, all within one instance of Particular. Multiple Systems – For the first time ever, explore endless creative possibilities when you combine multiple particle systems in the same 3D space.Preview your particle layout with camera and emitter position controls. New in Particular 3, the Designer respects the AE comp size, bringing in the composition and camera info. The designer gives instant visual feedback, making the building and previewing of effects an intuitive and creative experience. Or add complete, customizable particle effects with a single click. Add adjustable blocks with preset behaviors and styles for emitters, particles, physics and aux particles. Designer – Creating particle effects is easier than ever before, in the newly overhauled Designer.Depending on your system and setup, you could see speed boosts of up to 4X or more over previous versions. GPU-Accelerated – Get fast feedback with Trapcode Particular’s new GPU Acceleration through OpenGL.
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